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Game Systems

Fourteen systems run every Clover Legends session. Learn how each one feeds the next and the whole progression starts making sense.

14systemsLv250+PvP Arena2026-10-03Verified

Grimoires

The heart of progression: you obtain a grimoire, grow it, and the current roster counts 15 — from Fire and Wind to Mercury, Star, Time and Anti-Magic.

Book Level

Your grimoire levels up as you play, and that book level is what gates the rest of your magic progression.

Awakening

Awakening is the late-stage magic goal on top of leveling — the step that takes a built grimoire further.

Spell Pages

New spells unlock as your grimoire grows, so knowing when the next spell arrives matters before pushing harder content.

Real-Time Combat

Combat is real-time magic action, not turn-based — your grimoire's spells are what you fight with.

PvP Arena

The competitive endgame: the PvP Arena opens from Lv250, giving maxed builds a place to compete.

Island Progression

The world is split into 11 islands of increasing difficulty — you move forward as your magic can take the hit.

Magic Knight Ranks

17 ranks run from Junior 5th up to Grand 1st — the ladder that measures your standing as a Magic Knight.

Races

Your race is a separate roll from your grimoire — rerolls are a resource, so it deserves its own planning before you spend them.

Brooms

Brooms are the travel layer of the open world, and Broom Races give them a competitive twist.

Clans

Clans give the grind a social home — a way to play the long progression alongside other Magic Knights.

Trading

Trading lets players exchange with each other, adding an economy layer on top of the PvE progression.

AFK Rewards

AFK rewards keep the loop moving while you are away, feeding progression even in short play sessions.

Forge

The Forge covers cosmetic forging — a way to customize looks rather than raw power.

Put the systems to work